Type: Scout
Required For: Advanced Trap Know-How IV
Prerequisites: Advanced Trap Know-How II, Set Trap 9
Use: Automatic
Cooldown Timer: N/A
Expends: N/A
FeatID: 3198

Feat DescriptionEdit

Dealing with Traps is a dangerous game. The proficient trapsetter learns to place the trap in such a way as they are more dangerous to his foes than to himself. Further, it allows the Scout it more quickly recognize the effects of a trap and roll away from the worst of it. This feat grants +2 to the Save DC of all Traps set via the Contrivance feats and a reduction of 20% of damage taken from traps.

Advanced Trap Know-How All, Scout Gatekeeper